There is an ongoing cultural debate about “screen time” and its effects on well-being. Most of the evidence is theoretical or anecdotal; there are no large-scale studies, meta-analyses, or longitudinal studies involving children and touchscreens. The debate is often confounded by the breadth of activity included in the term, “screen time.” This article won’t take a position on whether screen use is inherently good or bad, or on whether “over-use” even exists; instead, it describes how the Self-Directed Education (SDE) environments mitigate the potential of over-use and its associated suite of problems, while also creating a productive space for the “screen time” debate to unfold.